Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts

Wednesday, January 16, 2013

SurfCast and Microsoft prep for September 3 'live tile' trial

MS_Windows_8_Surface_event_NY_Panay_1_610x378

Later this year, a handful of bankers and former IBM executives from tiny SurfCast could square off against Microsoft in the U.S. District Court in Portland, Maine, in a patent dispute where potentially hundreds of millions of dollars would be at stake.

On October 30, 2012, SurfCast filed a complaint alleging that Microsoft's use of dynamically updating "live" tiles in its Windows 8 user interface infringes on SurfCast's U.S. patent. Since the filing of the suit, the two parties have been in discovery in anticipation of a September 3, 2013, trial date.

read entire story

9-year-old boy is now the world's youngest Microsoft tech specialist

microsoft


You may remember that back in December we reported on a video that featured kids in a Microsoft storeshowing adults how to use Windows 8. It seemed like a funny way to show how Windows 8 is supposed to be easy to use.

Well, as it turns out, there's a 9-year-old boy in India that not only could show most people how to use Windows 8 but a whole lot more as well. The Times of India reports that the boy, 4th grader Pranav Kalyan, has now passed the Microsoft Certified Technology Specialist exam. He is the youngest person to become a certified Microsoft tech specialist. The record was previously held by a 12-year-old in Dubai.

read entire story



 

Wednesday, September 5, 2012

New gadgets expected shortly from Nokia, Apple, Microsoft, Google

Think of it as the opening act at a concert: Nokia, Motorola and Amazon are expected to unveil new mobile devices this week before attention turns to a new iPhone and possibly a smaller iPad from Apple.

Makers of consumer electronics are refreshing their products for the holiday shopping season. Apple's rivals are hoping that a head start on the buzz will translate into stronger sales. Nokia and Microsoft, in particular, are trying to generate interest in a new Windows operating system out next month.

Apple dominates the market for tablet computers. Seven out of every 10 tablets shipped in the second quarter were iPads, according to research firm IHS iSuppli. Rivals have been trying to compete with smaller, cheaper models -- such as the Kindle Fire, which Amazon is expected to update on Thursday. Now, there's speculation that Apple will be coming out with a smaller iPad as well.

Sales of Apple's iPhones are still strong, though the company lost the lead in smartphones to Samsung this year. Samsung Electronics benefited from having its Galaxy S III out in the U.S. in June, while Apple was still selling an iPhone model released last October. A new iPhone is expected as early as this month, allowing Apple to recapture the attention and the revenue.

Here's a look at what to expect this fall:

-- NEW IPHONE: Apple has been coming out with a new iPhone each year, and that's likely to continue. The new model is expected to work with fourth-generation, or 4G, cellular networks that phone companies have been building. That capability is something the S III and many other iPhone rivals already have. A bigger iPhone screen is also possible. Apple said Tuesday that it will host an event in San Francisco next Wednesday. The topic wasn't disclosed, but the email invitation contains a shadow in the shape of a "5" -- a sign that the iPhone 5 is coming. Sales usually begin a week or two after such an announcement. One thing is known: Apple plans to update its phone software this fall and will ditch Google's mapping service for its own.

-- SMALLER IPAD: Apple has done well selling its full-sized tablet computer, which has a screen that measures nearly 10 inches diagonally. Many companies have tried to come out with iPad alternatives, but the ones that have had moderate success have tended to be those with smaller, 7-inch screens and lower price tags. There's a belief that Apple will come out with mini iPad this fall -- possibly with a 7.85-inch screen -- to compete with those competitors. It's not as much a certainty as a new iPhone, though. Apple hasn't said anything about its plans.

-- REKINDLING THE FIRE: Amazon.com's 7-inch Kindle Fire is one of the smaller tablets with decent sales. Last week, Amazon said it has sold out of the Kindle Fire, a sign that it had retooled its production lines for a successor. Amazon has a major event planned in Santa Monica, Calif., on Thursday. Amazon hasn't said anything about what it will say, but it's expected to announce a new Kindle Fire and possibly other Kindle e-readers, too. Barnes and Noble Inc., which makes the 7-inch Nook Tablet, may have an update this fall as well.

-- MOTOROLA'S RETURN: Though it's a pioneer in the cellphone industry, Motorola hasn't had a hit since the Razr phone came out in 2004. Under new owner Google Inc., Motorola Mobility is trying to change that. It has scheduled an event in New York on Wednesday. No further details were available. It could be a new phone or a new tablet running Google's Android operating system. Either way, it will be the first Motorola product announcement since Google bought the company for $12.4 billion in May. Google, meanwhile, continues to sell a 7-inch Android tablet, the Nexus 7, made in partnership with AsusTek Computer Inc.

-- CALLING ON WINDOWS: Microsoft will release a new version of the Windows operating system on Oct. 26, one that's designed to work on both traditional computers and tablet devices. A new version of the Windows Phone system is coming out, too. Once-dominant phone maker Nokia has been struggling in the shadow of Apple, and it's counting on the new Windows system for a revival. Nokia and Microsoft have jointly scheduled an announcement in New York on Wednesday. It's likely on new Windows phones under Nokia's Lumia brand.

-- SURFACE: Microsoft plans its own tablet computer, too. It's new territory for Microsoft, which typically leaves it to others to make devices using its software. Now, it will be competing against its partners. The Surface tablet will come in two versions, both with 10.6-inch screens, slightly larger than the iPad's. One model will run on phone-style chips, just like the iPad, and will be sold for a similar price. A heavier, more expensive version will run on Intel chips and be capable of running standard Windows applications. The Surface will go on sale on Oct. 26.

-- NEW BLACKBERRYS: A year ago, Research In Motion disclosed that it was working on a next-generation phone system for the BlackBerry, which now looks ancient next to the iPhone and Android devices. It was supposed to be out in time for this year's holiday season. That won't happen. In June, RIM pushed the release of BlackBerry 10 devices into early next year, saying it wasn't ready. That means RIM will not only compete with the new iPhone and Android devices out this fall, but it will also have to contend with the new Windows devices.



Read more: http://www.foxnews.com/tech/2012/09/04/gadget-makers-jockey-for-edge-in-holiday-lineups-1791489141/#ixzz25b0UndWT

New gadgets expected shortly from Nokia, Apple, Microsoft, Google

Think of it as the opening act at a concert: Nokia, Motorola and Amazon are expected to unveil new mobile devices this week before attention turns to a new iPhone and possibly a smaller iPad from Apple.

Makers of consumer electronics are refreshing their products for the holiday shopping season. Apple's rivals are hoping that a head start on the buzz will translate into stronger sales. Nokia and Microsoft, in particular, are trying to generate interest in a new Windows operating system out next month.

Apple dominates the market for tablet computers. Seven out of every 10 tablets shipped in the second quarter were iPads, according to research firm IHS iSuppli. Rivals have been trying to compete with smaller, cheaper models -- such as the Kindle Fire, which Amazon is expected to update on Thursday. Now, there's speculation that Apple will be coming out with a smaller iPad as well.

Sales of Apple's iPhones are still strong, though the company lost the lead in smartphones to Samsung this year. Samsung Electronics benefited from having its Galaxy S III out in the U.S. in June, while Apple was still selling an iPhone model released last October. A new iPhone is expected as early as this month, allowing Apple to recapture the attention and the revenue.

Here's a look at what to expect this fall:

-- NEW IPHONE: Apple has been coming out with a new iPhone each year, and that's likely to continue. The new model is expected to work with fourth-generation, or 4G, cellular networks that phone companies have been building. That capability is something the S III and many other iPhone rivals already have. A bigger iPhone screen is also possible. Apple said Tuesday that it will host an event in San Francisco next Wednesday. The topic wasn't disclosed, but the email invitation contains a shadow in the shape of a "5" -- a sign that the iPhone 5 is coming. Sales usually begin a week or two after such an announcement. One thing is known: Apple plans to update its phone software this fall and will ditch Google's mapping service for its own.

-- SMALLER IPAD: Apple has done well selling its full-sized tablet computer, which has a screen that measures nearly 10 inches diagonally. Many companies have tried to come out with iPad alternatives, but the ones that have had moderate success have tended to be those with smaller, 7-inch screens and lower price tags. There's a belief that Apple will come out with mini iPad this fall -- possibly with a 7.85-inch screen -- to compete with those competitors. It's not as much a certainty as a new iPhone, though. Apple hasn't said anything about its plans.

-- REKINDLING THE FIRE: Amazon.com's 7-inch Kindle Fire is one of the smaller tablets with decent sales. Last week, Amazon said it has sold out of the Kindle Fire, a sign that it had retooled its production lines for a successor. Amazon has a major event planned in Santa Monica, Calif., on Thursday. Amazon hasn't said anything about what it will say, but it's expected to announce a new Kindle Fire and possibly other Kindle e-readers, too. Barnes and Noble Inc., which makes the 7-inch Nook Tablet, may have an update this fall as well.

-- MOTOROLA'S RETURN: Though it's a pioneer in the cellphone industry, Motorola hasn't had a hit since the Razr phone came out in 2004. Under new owner Google Inc., Motorola Mobility is trying to change that. It has scheduled an event in New York on Wednesday. No further details were available. It could be a new phone or a new tablet running Google's Android operating system. Either way, it will be the first Motorola product announcement since Google bought the company for $12.4 billion in May. Google, meanwhile, continues to sell a 7-inch Android tablet, the Nexus 7, made in partnership with AsusTek Computer Inc.

-- CALLING ON WINDOWS: Microsoft will release a new version of the Windows operating system on Oct. 26, one that's designed to work on both traditional computers and tablet devices. A new version of the Windows Phone system is coming out, too. Once-dominant phone maker Nokia has been struggling in the shadow of Apple, and it's counting on the new Windows system for a revival. Nokia and Microsoft have jointly scheduled an announcement in New York on Wednesday. It's likely on new Windows phones under Nokia's Lumia brand.

-- SURFACE: Microsoft plans its own tablet computer, too. It's new territory for Microsoft, which typically leaves it to others to make devices using its software. Now, it will be competing against its partners. The Surface tablet will come in two versions, both with 10.6-inch screens, slightly larger than the iPad's. One model will run on phone-style chips, just like the iPad, and will be sold for a similar price. A heavier, more expensive version will run on Intel chips and be capable of running standard Windows applications. The Surface will go on sale on Oct. 26.

-- NEW BLACKBERRYS: A year ago, Research In Motion disclosed that it was working on a next-generation phone system for the BlackBerry, which now looks ancient next to the iPhone and Android devices. It was supposed to be out in time for this year's holiday season. That won't happen. In June, RIM pushed the release of BlackBerry 10 devices into early next year, saying it wasn't ready. That means RIM will not only compete with the new iPhone and Android devices out this fall, but it will also have to contend with the new Windows devices.



Read more: http://www.foxnews.com/tech/2012/09/04/gadget-makers-jockey-for-edge-in-holiday-lineups-1791489141/#ixzz25b0UndWT

Sunday, November 27, 2011

Google News: Nokia's Lumia 800: smartphone and saviour?

Image representing Nokia as depicted in CrunchBaseImage via CrunchBase
Google News
The Hindu - ‎6 hours ago‎
Nokia and Microsoft are both banking on the new Lumia 800 to provide them with a big comeback in the smartphone market, currently dominated by Android devices and Apple's iPhone.
See all 15 sources »



Browse all of today's headlines on Google News
Enhanced by Zemanta

Sunday, November 20, 2011

Google News: Anniversary edition of 'Halo' a nostalgic treat

Google News
USA Today - ‎13 hours ago‎
If you're a seasoned gamer, perhaps you were playing Halo: Combat Evolved, one of the launch titles for a new video game console called Xbox.
Halo 4 Confirmed for 2012 Electronic Theatre
See all 24 sources »



Browse all of today's headlines on Google News
Enhanced by Zemanta

Friday, November 11, 2011

Google News: Will Windows Phone Woo Developers?

Google News
New York Times (blog) - ‎2 hours ago‎
Microsoft and Nokia have their eyes set on a luminous prize - competing with Apple and Android to become one of the top smartphone sellers in the world.
more »



Browse all of today's headlines on Google News
Enhanced by Zemanta

Saturday, September 24, 2011

Crimson Alliance

At the start of Crimson Alliance, you're presented with a choice of three archetypal characters: the elderly wizard, the burly mercenary, or the nimble assassin. At first blush, these characters all feel distinct: the wizard conjures rolling waves of ice, the mercenary cleaves enemies in two with his sword, and the assassin can throw daggers. However, once you spend an hour with each, you find they all follow the same combat style of two normal attacks and one nonlethal technique that stuns foes. They also have special techniques that unlock after you collect a specific number of hidden items all designed to wipe the screen of enemies. Which character you play as is really just a choice between range and melee--or you could just pick the assassin who does a bit of both.

A lack of greater complexity is a recurring issue in Crimson Alliance. From level design to character customization, the game leaves you wanting in every category. The mission layout is a linear gauntlet of stages that repeatedly pit your heroes against the same basic enemy types: Those that run at you and those that shoot at you. Only in the final act does the game start mixing things up with traps and creative objectives, but by then it's too little, too late. In between these encounters, there are secret areas to discover that are filled with gold and treasure. You can also replay levels on a higher difficulty to compete for the high score on each stage's leaderboard.

For your troubles, you're awarded copious amounts of gold, the adventurer's delight. In lieu of experience points and levels, you spend gold on weapons and armor to advance your character. Item vendors open up after you complete specific missions with new wares for you to buy. And because all of the items are split up between vendors, it can make comparison shopping a pain. Items improve your character's four stats: three for your attacks and one for your health. Improving health lets you take more damage, while improving your attacks changes their properties slightly--such as creating a bigger ice wave.

The game's strongest feature is its four-player, online or local cooperative play. Mindless slaughter is always more enjoyable with a buddy or three, and there are even a few puzzles scattered throughout the game that require teamwork to surmount. It's a pity that the soundtrack is so forgettable. Crimson Alliance's light jazz accompaniment might be great for sneaking into a mansion or stealing a ruby necklace, but here, the music only further deflates the already-lackluster combat.


If you're in a jam, just grab an exploding red barrel and watch your troubles go up in flames.
Crimson Alliance simply does the bare minimum across the board. Its tale of an evil sorceress returning from the dead is accented with a bit of humor that should have been taken further. If the game followed through with its halfhearted attempts at comedy (a crate that serves as a familiar, for example), it might have produced a bit of sparkle. But Crimson Alliance doesn't go far enough in this respect, or in any other. It's a hollow game that offers little more than mindless monster slaying.

Enhanced by Zemanta

Rotastic

Vikings are not the only individuals who crave a life spent gliding through the sky. A ragtag group comprising an elf, boar, and reanimated skeleton join the party, though the only difference between these cartoon characters is their appearance. No matter which you choose, your goal is the same: swing from suspended points in the sky collecting gems, destroying barriers, and performing other odd jobs. Each level takes place on a single screen, and you have to complete your objective against the clock to move on to the next level with as high of a score as possible. Based on how effective you were in completing your task, you're given bronze, silver, gold, or platinum helmets, and when you unlock enough, you open up harder levels. It's an elegant system that is hounded by problems; chief among them is inconsistent controls that make unlocking the later levels a grueling, arduous plight that usually ends in aggravation.

Rotastic uses just two buttons. By holding A, you grab on to hook points, and you continually swing around them in a circle until you let go. If you want to change direction, just tap a bumper button. Grapple points dot the sky at strategic places, and you have to swing from one to another and then back again to collect gems hovering around you. For the first few levels, things run smoothly, and the easy-to-grasp control scheme makes it possible to forget what your hands are doing as you leap impressively from one hook to another without a care in the world. Bonus points are given if you pull off a trick--such as forming a figure 8 or other specific shapes--and there's simple pleasure to be found in the balletic manner you move. Without obstacles to get in your way or intense objectives forcing you to move in specific ways, the tutorial portion exhibits the surreal freedom of flight.


Like martial artists, Vikings wear different colors based on their talents. Clearly, he's a neophyte.
However, everything comes crashing down once the difficulty ramps up. The controls perform admirably when neither time nor precision are working against you, but this only lasts for so long. Once you have to hit switches, avoid buzzsaw blades, and break blocks, it's apparent that you don't have the proper tools to progress. The trick to successfully moving from one place to another comes from mastering your trajectory. By figuring out where you're going to land based on your angle of movement and speed, you can fling from one point to the next without many problems. But this is much easier said than done. There's no margin of error in Rotastic, so if you aren't a master of geometry, prepare to be frustrated frequently. In instances where you just have to land on a flat plane, it can take two or three attempts before you release at the right point. And even after getting where you want, you're liable to bounce right past your objective or miss it by the slimmest of margins. In later levels, you have to get past buzzsaw blades moving in asynchronous patterns or rush through closing gates against a timer, and there's little fun in repeatedly trying these grueling challenges only to come up short.

Every difficult level has the same problems because the controls are not up to the task. Levels require ultraspecific movement, and it's incredibly difficult to consistently pull off these exacting requests. Because of this, you often complete a stage by the skin of your teeth, which means you earn a mere bronze helmet. Without getting a high enough score for silver or gold, you can't unlock the later levels, so you're left replaying earlier stages with the desperate hope that you luck into a better ranking. And success does feel like luck in Rotastic. To get a high score, you have to pull off a string of almost-perfect moves in quick succession, and admittedly, it is a rush when you nail everything just as you should. But it's a rare moment when everything comes together, and you can only marvel at the implausibility of your landings. Did you really bounce off of two adjacent walls to nab that purple gem? How did you find room to squeak past that spiked log to hit the switch? The answers always come up the same: dumb luck. You never feel like a superstar because replicating these feats of brilliance is nearly impossible.


Boars don't fear death because they don't have souls.
The roughly 70 single-player levels should keep dedicated players busy for a few hours, and if you crave more swinging action once you've gone through the gauntlet, there's a four-player, offline-only multiplayer mode as well. There are two different ways to play. Deathmatch involves slamming into your friends or trying to cut their rope so they fall into a bottomless void. Collect is the same thing, except the winner is determined by how many gems you nab, though it's still more entertaining to send your friends plummeting. Multiplayer is more fun than the single-player counterparts because everyone is plagued by the same handicap: imprecise controls. Because of this, slinging yourself willy-nilly through the world is goofy fun, given that there's no real punishment for failure. Sure, you may fall into a pit or miss out on collecting coins, but who cares? You're just challenging friends in some good-natured competition. Still, there isn't a draw to hook you long term. After playing two or three matches, the shallowness of the experience is overwhelming, so even if you enjoy multiplayer, you'll be hard pressed to find someone to join you.

Rotastic ultimately feels like it could have been released on a mobile device for one-tenth of the price. It doesn't take advantage of any of the Xbox 360's technical wizardry, and the simple control scheme combined with the shallow gameplay would be ideal in five-minute bursts while waiting for your train to arrive. Sadly, Rotastic exists only on a console that's tethered to a television, and it's hard to justify shelling out 800 Microsoft points ($10) for this forgettable experience. With better level design and controls that allowed you to move with precision, Rotastic could have offered a quiet respite from the spectacle of most big-budget retail releases. But there are too many frustrations for it to slide into that role. Rotastic briefly soars through the air, but it quickly plummets back to the earth with a dull thud.

Enhanced by Zemanta